- As always, when you need insight into the MMO business, there is no better source than the original ranter. Scott Jennings has a post discussing the collapse of 38 Studios and massive layoffs at Bioware.
- Back in January, I wrote a post saying that AAA MMO development was not only untenable, but actually detrimental to the growth of the genre. My argument was that games like SWTOR are not growing the MMO space, they are just making it more crowded with carbon copy games.
- No one wants to see people put out of a job. I'm sure that everyone at Bioware and 38 Studios was working as hard as possible to make a great game. It has been said many times before that no one sets out to make a bad game. However a constant churn of mediocre games is not helping anyone. The floor is going out from under Triple-A MMOs and I'm not so sure that is a bad thing.
- The way MMOs are developed now, that amount of money required, means that only the safest of designs will ever be okayed. Innovation is a luxury that they can't afford, even if innovation is the only thing that will get people to play. What I want is for MMOs to go indie. I want people like Eric Heimburg and his Project Gorgon to show us a new way. Sure, it's not going to be polished like a Blizzard game. But there will be character and inspiration that you can't get from a bog-standard WoW-alike. There will always be a future for MMOs. I'd rather they were guided by visionaries instead of businessmen.
- Of course, Keen has already beaten me to the punch, but that's fine. We need more voices shouting that it doesn't have to be this way.
© 2012 Marty Runyon. All rights reserved.