- The last 48 hours have left my head spinning with regard to the Double Fine Adventure. With the release of Episode Ten of the documentary came the news that Broken Age would be split into two halves so that they can leverage sales to finish the game. As you might expect, things have been a little strange.
- It's hard to go anywhere in the gaming sections of the internet with finding strong opinions about the change. On one hand, there is still incredible trust that Tim Schafer can bring home an amazing game. On the other, people are going ballistic that costs have spiralled out of control on what was originally a small project.
@leighalexander Thousands of gamers looked in the mirror this morning and saw that, at last, they had turned into EA.
— uosuɥoɾ uǝq (@GameDesignerBen) July 3, 2013
- I must admit that am a little concerned that Double Fine is burning the candle at both ends to get Broken Age made. They have poured Brütal Legend and Humble Bundle revenues into the game. And now they propose selling the first half of the game to finance the second half. I wonder, once all if said and done, if there will be anyone left to buy the game once it is officially released.
- But of course there will be. Some people won't buy an incomplete game. Some people haven't even heard of it. Some people will wait for the eventual Steam sale. At least, that is what Double Fine is banking on.
- I have to give credit to Tim Schafer for not compromising on his vision. Were it not for the documentary, we would not even know about the development turmoils they have faced. It is good to see how the sausage is made. I have learned a lot about the process. And a lot more about the business side of development. I glad we have this opportunity, even if we are powerless to affect the outcome.
© 2013 Marty Runyon. All rights reserved.
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