- Despite what I've said in the past, I found myself wanting to try out the best test for Star Wars: The Old Republic. So as is required to keep my MMO Blogger membership in good standing, I must record my thoughts about the game.
- It was not bad. I may even have liked it, had I the time to play longer.
- It is not really fair to SWTOR to talk about it when I had so little play time. I rolled a Sith Warrior (the opposite of the class I would want to play when the game goes live) and, across three short play sessions, I made it through the opening quest zone to the Sith Academy on Korriban and achieved the grand level Three. And half the time I was playing one handed because I was holding a baby. It was not, I'm sure you would agree, the ideal testing situation.
- For all that, I was surprised by how much I enjoyed the game in such little time. I am not afraid to admit that I like themepark MMOs. Even playing as a Sith (woo, evil chick with a lightsaber), I enjoyed fighting things, running around, and questing. I did not get a handle on the UI, though I suspect more time with it would help. Being able to use two hands would also help.
- And, although I was a wee bit skeptical, I actually enjoyed the talky bits. Bioware pulled off a conversation system like their single player games. Unfortunately, I was only able to take part in a few of these. But avoiding the wall of quest text was huge improvement.
- I still doubt that I will be playing at launch. As long as I can avoid spoilers, I see no reason to subject myself to the massive crowds the game is likely to see. But I am much more likely to eventually play it instead of skipping it entirely.
- And I just might try a character on the Sith Empire side.
© 2011 Marty Runyon. All rights reserved.