- Note: I was writing this post about how MMOs shutting down would be some terrible thing, but I can't bring myself to finish it. Not on this day of all days. It seems so inconsequential. Hug the ones you love.
- Tina Amini from Kotaku wrote last Tuesday about one of the most harrowing experiences you can have as a gamer. She lost her Mass Effect 3 save game to a glitch. Okay, that's hyperbolic, but I understand why she would give up on a game after losing fifteen hours of progress.
- I haven't faced losing a save game since the battery went dead in my copy of Baseball Stars for the NES. Even then, it wasn't that big of a blow. I was never very good at the games, so I just moved on. I'm not that attached to my save games because, once the game is over, the story stays with me. Like Tina, Commander Shepard is special to me. But even then, I probably won't be visiting her again. Her story came to an end.
- MMOs are different, though. There is not just one story that I experience. Each of these games is an entire world that my avatars live in. And I assume that they go on living there even when I'm not logged in. Or at least, that the world goes on.
- Losing an MMO character is something entirely different.
© 2013 Marty Runyon. All rights reserved.