Tuesday, June 4, 2013

News Filter: For 4 June 2013

  • Sometimes there is just too much news to talk about. Sometimes I don't have a full blog post worth of thoughts about the news. Today is one of those days. So here are the most interesting news items I've read today.

  • Zynga reportedly closes Draw Something developer OMGPOP - I didn't catch this when the big layoffs hit yesterday. They actually closed OMGPOP? I really don't want to gloat because a lot (a lot!!!) of people lost their jobs. But there is an astounding about of schadenfreude to be had.

  • Wargaming axes pay-to-win model in favor of free-to-win - This may be the coolest story of the day. It sounds like Wargaming is finally coming to the same conclusion that we bloggers arrived at months (years?) ago: pay-to-win is a poisonous funding model.

  • Double Fine's Massive Chalice hits Kickstarter target - I haven't back Massive Chalice yet, but it's only a matter of time. Brad Muir is such a character that letting him develop a game (a tactical turn-based strategy game at that!) out in the open sounds like a great time. Based on my experience with the Double Fine Adventure and Amnesia Fortnight, watching their development will be well worth the price of admission.

  • Harmonix makes players musical magicians in Fantasia: Music Evolved - I don't own a Kinect. I'm not sure I'm ever going to buy a Kinect. But if I do, it will be because of developers like Harmonix. I can see how some might be cynical about the trailer, but I'm looking forward to E3

  • Lots of news today. What has you excited?

© 2013 Marty Runyon. All rights reserved.


  1. I surprised myself and ended up backing Massive Chalice. When I got the email from the DFA list, my first thought was they should finish the first game before asking money for a second one. I love 2PP's work though so I watched the video anyway and Brad's excitement was too infectious not to back the project.

    1. I haven't pledged yet, but I plan too this weekend after I get paid. I've really enjoyed their first two crowdfunding efforts, but I can't wait to see how Massive Chalice works out. Plus, more design talk from Brad Muir sounds amazing. :D